Luna Online

LUNA Online
Developer(s) EYA Interactive
Publisher(s)
  • NA Gala-Net Inc.
Platform(s) Microsoft Windows
Release date(s) June 30th, 2009
Genre(s) Fantasy MMORPG
Mode(s) Multiplayer
Rating(s) None
Media/distribution Download
System requirements

Minimum

  • Pentium Celeron 1.4 Ghz
  • 512 MB RAM
  • Geforce 2
  • Windows 2000, XP
  • 2 GB Hard Drive Space.
  • DirectX 8.1

Recommended

  • Pentium 4 1.8 Ghz
  • 512 MB RAM
  • Geforce 4 Ti
  • Windows XP, Vista
  • 4 GB Hard Drive Space.
  • DirectX 9.0c

LUNA Online is a free-to-play massively multiplayer online role-playing game developed by South Korean company EYA Interactive, and published in the US by Gala-Net Inc.

Gameplay

The game has anime-styled graphics, and it's story takes place in the fictional world of Blue Land. It has level-based progression, and skills are available according to the Job players choose on the Job Change quests, which are performed on levels 20, 40, 75, 105 and 145. There are 4 types of characters, Fighter, Rogue and Mage, Combatant, each one have its own Job Tree. Also, races affect how stats are assigned and what skills are available, at first, only two can be chosen, Human and Elf. In order to play with the Majin race, it is necessary to have another character with level 50 first.

Each level-up awards the player with 5 stat point, you will also get 10 skill point, each time you level up you will get +1 skill point from the the last skill point that you got, but the amount increases along with the player level.

To unlock new skills, or to level them up, SP and gold are required.

Luna Plus

In 01/20/2011, the Luna Plus expansion was released for the North American version of the game. It included several new features and improvements, like:

Also, the gameplay was heavily modified. Every class was redesigned, as well as monsters and bosses. Changes were also made to other systems, like levelling, crafting and enchanting. Unlike the Korean version, there was no reset for the North American servers, and all characters, items and gold were kept; however, Stats and Skill Points were, so the player had to reassign them.